Monday, December 2, 2024

Alice VR A Stage

For the final stage of our Alice VR project, I worked on putting in all the decals in the start game level. I also changed the lighting in the start game level so that it was less harsh. In terms of interactivity, I worked on creating a win state and a lose state so that the player has the opportunity to either kill Alice or be killed by Alice. I also tweaked Alice's blueprint to make it more optimized. I also updated the mushroom textures to make them fit the environment more.








Gods Of War Sprint 3

This sprint, I have worked solely on the lightning and fire FX. For the lightning, I made it less chaotic, created a custom lightning materi...